Wednesday 31 December 2014

Media Studies Glossary

Anchorage - how meaning is fixed, as in how a caption fixes the meaning of a picture
Audience – viewers, listeners and readers of a media text. A lot of media studies is concerned with how audience use texts and the effects a text may have on them. Also identified in demographic  socio-economic categories.
Binary Opposites – the way opposites are used to create interest in media texts, such as good/bad, coward/hero, youth/age, black/white. By Barthes and Levi-Strauss who also noticed another important feature of these ‘binary opposites': that one side of the binary pair is always seen by a particular society or culture as more valued over the other.
Catharsis – the idea that violent and and sexual content in media texts serves the function of releasing ‘pent up’ tension aggression/desire in audiences.
Censorship – Control over the content of a media text – sometimes by the government, but usually by a regulatory body like the British Board of Film censors.
Code – a sign or convention through which the media communicates meaning to us because we have learned to read it. Technical codes – all to do with the way a text is technically constructed – camera angles, framing, typography, lighting etc. Visual codes – codes that are decoded on a mainly connotational level – things that draw on our experience and understanding of other media texts, this includes Iconography – which is concerned with the use of visual images and how they trigger the audiences expectations of a particular genre, such as a knife in slasher horror films.
Consumer – purchaser, listener, viewer or reader of media products.
Context – time, place or mindset in which we consume media products.
Conventions – the widely recognised way of doing things in particular genre.
Denotation – the everyday or common sense meaning of a sign. Connotation – the secondary meaning that a sign carries in addition to it’s everyday meaning.
Diegetic Sound – Sound whose source is visible on the screen Non Diegetic sound – Sound effects, music or narration which is added afterwards
Enigma – A question in a text that is not immediately answered and creates interest for the audience – a puzzle that the audience has to solve.
Feminism – the struggle by women to obtain equal rights in society
Genre – the type or category of a media text, according to its form, style and content.
Hegemony – Traditionally this describes the predominance of one social class over another, in media terms this is how the controllers of the media may on the one hand use the media to pursue their own political interest, but on the other hand the media is a place where people who are critical of the establishment can air their views.
Hypodermic Needle Theory – the idea that the media can ‘inject’ ideas and messages straight into the passive audience. This passive audience is immediately affected by these messages. Used in advertising and propoganda, led to moral panics about effect of violent video and computer games.
Ideology – A set of ideas or beliefs which are held to be acceptable by the creators of the media text, maybe in line with those of the dominant ruling social groups in society, or alternative ideologies such as feminist ideology.
Indexical sign – a sign which has a direct relationship with something it signifies, such as smoke signifies fire.
Image – a visual representation of something.
Institutions – The organisations which produce and control media texts such as the BBC, AOL Time Warner, News International.
Intertextuality – the idea that within popular culture producers borrow other texts to create interest to the audience who like to share the ‘in’ joke. Used a lot in the Simpsons.
Media language – the means by which the media communicates to us and the forms and conventions by which it does so.
Media product – a text that has been designed to be consumed by an audience. E.G a film, radio show, newspaper etc.
Media text – see above. N.B Text usually means a piece of writing
Mise en Scene – literally ‘what’s in the shot’ everything that appears on the screen in a single frame and how this helps the audience to decode what’s going on.
Mode of Address – The way a media product ‘speaks’ to it’s audience. 
Montage – putting together of visual images to form a sequence. 
Multi-media – computer technology that allows text, sound, graphic and video images to be combined into one programme.
Myth – a complex idea by Roland Barthes that myth is a second order signifying system ie when a sign becomes the signifier of a new sign
Narrative code – The way a story is put together within a text, traditionally equilibrium- disequilibrium, new equilibrium, but some text are fractured or non liner, eg Pulp Fiction.
Non-verbal communication – communication between people other than by speech.
Ownership – who produces and distributes the media texts – and whose interest it is.
Patriarchy – The structural, systematic and historical domination and exploitation of women.
Popular Culture – the study of cultural artefacts of the mass media such as cinema, TV, advertising.
Post Modernism – Anything that challenges the traditional way of doing things.
Preferred Reading - the interpretation of a media product that was intended by the maker or which is dictated by the ideology of the society in which it is viewed. Oppositional Reading – an interpretation of a text by a reader whose social position puts them into direct conflict with its preferred reading.Negotiated Reading – the ‘compromise’ that is reached between the preferred reading offered by a text and the reader’s own assumptions and interpretations
Propaganda – the way ruling classes use the mass media to control or alter the attitudes of others.
Reader – a member of the audience, someone who is actively responding to the text.
Regulation – bodies whose job it is to see that media texts are not seen by the wrong audience (eg British Board of Film Censors) or are fair and honest (EG Advertising Standards Association)
Representation – The way in which the media ‘re-presents’ the world around us in the form of signs and codes for audiences to read.
SFX – special effects or devices to create visual illusions.
Shot – single image taken by a camera.
Sign – a word or image that is used to represent an object or idea.
Signifier/Signified – the ‘thing’ that conveys the meaning, and the meaning conveyed. EG a red rose is a signifier, the signified is love (or the Labour Party!)
Sound Effects – additional sounds other than dialogue or music, designed to add realism or atmosphere.
Stereotype – representation of people or groups of people by a few characteristics eg hoodies, blondes
Still – static image.
Sub-genre – a genre within a genre.

Credit To Mariella

Tuesday 16 December 2014

Shot List For 180 Degree Rule Video

  1. Establishing shot of corridor - 2 seconds
  2. OSS medium shot of P1 on the phone displaying character behind - 4 seconds
  3. Medium shot P2 shouting 'You Suck' - 3 seconds
  4. Medium shot P1 spins around - 1 second
  5. Wide angle medium shot of P1 - 2 seconds
  6. Close up of P1 - 3 seconds
  7. Three Quarter length shot followed by zoom on the gun (P2)- 5 seconds
  8. Close up on P1- 3 seconds
  9. Close up and pan down to waist - 6 seconds
  10. Close up of characters eyes looking at the door (eyeline match) - 2 seconds
  11. Low angled shot of the door - 1 second
  12. Close up of P1 - 3 seconds
  13. Close up of waist and hand holding gun - 3 seconds
  14. Close up of P1 - 2 seconds
  15. Behind Three quarter length shot showing P2 about to draw - 2 seconds
  16. Medium shot of P2 pulling the trigger - 2 seconds
  17. P1 dives out of the door - 2 seconds 
  18. Low angle close up of P2's feet seeing P1 fly out of the door - 2 seconds
  19. Wide shot of character running followed by P2 - 6 seconds
  20. Close up of P2 then runs off - 2 seconds
  21. {FIGHT}
  22. 20 Degree to 200 Degree high to low angle shot - 7 seconds

Thursday 11 December 2014

Deadlines




All Research and planning:

George - Script

George - Script for 180 degree rule

Katy - Costume design and examples of costume

George - Storyboard for 180 degree rule 

Mariella - Actors and who we should consider casting

George - Decisions on conventions

Katy - Age, Race and Class within WW2 films

Mariella - Codes and conventions of WW2 Films/Thrillers

All decide but George make it - Storyboard for film

George - Shot list

George - Animation of storyboard

Aim for this all done by Jan 30th
but want 180 degree rule filmed and edited by 16th

Monday 8 December 2014

Planning for 180 Degree Rule

Shot List:

  1. Long Establishing Shot showing both characters on opposite ends of the hill.
  2. Medium shot of protagonist 1 on phone.
  3. Close up of phone.
  4. Medium shot of Protagonist 2 on bench looking at P1.
  5. Close up of P2 "You suck"
  6. Long Shot of P2 overlapping "You Suck"
  7. Medium higher angled shot of P1
  8. Close up of P1 "How dare he call me a duck!"
  9. Close Tracking shot of P1 running towards P2.
  10. Long Shot showing P1 unable to get to P2.
  11. Low angled shot of P2 laughing and turning around.
  12. OSS Medium shot of P2 walking away shows P1 behind. 
  13. Side angled shot of P2 punching P1 
Prop List/Equipment:
  1. Phone(s)
  2. Tripod
  3. Camera
  4. Grip
  5. SD Card
  6. Storyboard
  7. Set 
-George Turner

How To Edit

https://www.youtube.com/watch?v=pDM9OJI5BNI

-George Turner

Initial Ideas

Sci-Fi Thriller

It is in first person narrative, they are controlling their own dream then they begin to loose control of what is happening within the dream, see multiple flashes and everything on screen becomes fast and flashing lights- a montage.This leads to the protagonist seeing themselves loosing control where they are sitting or laying-out of body experience. The typography would be edited in to when the flashes leaving the text jittery and unstable much like the protagonist are on screen adding to the sense of panic, building more tension whilst providing information.

-Katy's Idea (mine)

Political Thriller

A narrative follows a group of illegal immigrants trying to get to the UK. The opening sequence would show the extreme of the conditions that they are in and tension between the characters within their trailer/container. The narrative would focus the up coming journey ahead of the characters and emphasise the unstable relationships between them all.

-George's Idea

War Thriller

This would be a war thriller set in WW2 in which the protagonists is followed by tracking shot from behind with input POV shots not showing the protagonists face giving the sense of mystery. The character would then be interrogated by another group of soldiers. For every hit there would be a flash back and then the title sequences.

-George's Idea

Monday 1 December 2014

Evaluation Of Research

As my group and I decided to jump the whole stage of our idea's, i decided it would be a good idea to dedicate a blog post to what i've learnt from my research. The first thing that i learnt was that Psychological Thrillers are the most produced and favouritised thriller, therefore we decided that we would oppose the typical thriller and make a rare thriller that barely comes out so that there would be no competition and will intrigue a big audience as it rarely seen. The reason why we wanted to explore within hybrid genres is because it allows the film maker to give the audience more of what they want from two genres instead of sticking within one genre which helps to develop originality within the media.

Mariella likes the idea of a war time thriller and wants to stick with that idea, however me and george have started to think along the lines of Sci-Fi Thiller. My idea for a Sci-Fi would be for someone who was in a dream and they were controlling what was happening within it however they then loose control of their dream  (beginning to panic) they then become out of their body and can see themselves panicking; out of body experience. So far George does no have an idea to contribute to it but soon should.